from core.basic.mcharacter import Character
from core.basic.mequment import equipment


def suit_1(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：天翎逐月战袍 套装[5]
    - 属性：攻击束缚状态下的敌人时，有5%的概率增加5%的攻击速度和施放速度，效果持续10秒。(冷却时间10秒)<br>攻击时，附加13%的伤害。<br>暗属性强化 +10<br>光属性强化 +10<br>全部职业20-30级技能等级 +1(特性技能除外）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_2(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：少女套装[5]
    - 属性：攻击时，附加20%的伤害。<br>攻击时，有50%的概率随机向敌人发射冰冻针刺。（冷却时间3秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_3(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：光之颂歌套装[5]
    - 属性：攻击时，附加8%的光属性伤害。<br><br><br>根据光属性抗性数值附加属性。<br> - 光属性抗性高于20点时:进入地下城后，增加15点光属性强化。<br> - 光属性抗性高于40点时:进入地下城后，增加25点光属性强化。<br><br><br>附加光属性攻击<br>光属性抗性 +15
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_4(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：灵思者的火龙皮甲 套装[5]
    - 属性：攻击时，附加15%的伤害。<br>攻击时，有3%的概率恢复自身5%的魔法值。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_5(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：安德丽的战服[5]
    - 属性：暴击伤害 +18%<br>物理攻击力 +12%<br>魔法攻击力 +12%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_6(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：威武之师战略套装[5]
    - 属性：每30秒生成光环，增加队友245点的力量和智力。<br>攻击时，附加11%的伤害。<br>[单人挑战时额外适用]<br>力量、智力 +120
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_7(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：邪龙的精髓轻甲 套装[5]
    - 属性：攻击时，有5%的概率使敌人进入内伤状态10秒。（冷却时间10秒）<br>攻击时，有5%的概率附加1000点伤害。<br>伤害 +16%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_8(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：重力之契轻甲 套装[5]
    - 属性：攻击速度 +2%<br>施放速度 +3%<br>移动速度 +2%<br>伤害 +15%<br>力量 +10%<br>智力 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_9(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：自然之怒套装[5]
    - 属性：穿戴时，每10秒随机发动4种自然之力效果之一。(冷却时间10秒)<br> - 赋予武器火属性，攻击时附加11%火属性伤害。<br> - 赋予武器冰属性，攻击时附加11%冰属性伤害。<br> - 赋予武器光属性，攻击时附加11%光属性伤害。<br> - 赋予武器暗属性，攻击时附加11%暗属性伤害。<br><br><br>全属性强化 +10
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_10(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：古拉德的火焰重甲 套装[5]
    - 属性：攻击时，有5%的概率对敌人随机施放火焰爆炸。（冷却时间1秒）<br>附加火属性攻击<br>火属性强化 +33<br>伤害 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_11(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：树魔的野熊重甲 套装[5]
    - 属性：攻击时，有3%的概率恢复自身5%的生命值。(冷却时间10秒 )<br>被攻击时，有10%的概率恢复自身5%的生命值。(冷却时间10秒)<br>攻击时，有5%的概率生成地刺。(冷却时间3秒)<br>物理防御力 +3000<br>魔法防御力 +3000<br>力量 +40<br>智力 +40<br>火属性抗性 -6<br>冰属性抗性 +6<br>伤害 +25%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_12(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：蜘蛛王子之魂套装[5]
    - 属性：增加15%的感电、内伤、创伤、灼伤伤害。<br>攻击时，减少800点敌人防御力，效果持续20秒。（冷却时间20秒）<br>力量 +45<br>智力 +45<br>伤害 +5%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_13(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：信念的守护 套装[5]
    - 属性：力量 +44<br>智力 +44<br>伤害 +12%<br>全职业10级技能等级 +3（特性技能除外）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_14(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：波罗丁的天祈板甲 套装[5]
    - 属性：被攻击时，可以使自身物理防御力提高500点，效果持续30秒。<br>力量 +550<br>智力 +550<br>伤害 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_15(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：战斗之风套装[5]
    - 属性：攻击时，附加15%的伤害。<br>全部技能冷却时间 +10%<br>伤害 +5%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_16(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：深海之王：青 套装[3]
    - 属性：在罗特斯团队地下城内发动以下效果：<br> - 攻击时，附加5%的伤害。<br> - 施放速度 +3%<br> - 移动速度 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_17(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：深海之王：赤 套装[3]
    - 属性：在罗特斯团队地下城内发动以下效果：<br> - 攻击时，附加5%的伤害。<br> - 施放速度 +2%<br> - 移动速度 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_18(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：夜之迷途 套装[3]
    - 属性：攻击时，有10%的概率减少敌人400点防御力，效果续5秒。(冷却时间5秒)<br>攻击时，有5%的概率减少自身100点防御力，效果持续5秒。(冷却时间5秒)<br><br><br>攻击时，有3%的概率发动以下效果之一。(冷却时间5秒)<br> - 赋予敌人眩晕状态2秒。<br> - 赋予敌人失明状态2秒。<br><br><br>攻击时，有1%的概率发动以下效果之一。(冷却时间10秒)<br> - 赋予自身眩晕状态1秒。<br> - 赋予自身失明状态5秒。<br><br><br>伤害 +8%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_19(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：史苏克的八滴眼泪首饰[3]
    - 属性：攻击时，附加5%的伤害。<br>附加冰属性攻击<br>力量 +5%<br>智力 +5%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_20(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：蓝色真谛求知首饰[3]
    - 属性：伤害 +10%<br>物理攻击力 +12%<br>魔法攻击力 +12%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_21(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：时光主宰者套装[3]
    - 属性：攻击时，有3%的概率重置在此前60秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。(冷却时间60秒)<br>施放技能时，有5%的概率重置在此前60秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。(冷却时间60秒)<br>被攻击时，有5%的概率重置在此前60秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。(冷却时间60秒)<br>攻击速度 +3%<br>施放速度 +5%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_22(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 幻雨彩晶套装[3]
    - 属性：[天雷]蓄气时间上限 -30%<br>[天雷]范围 +20%<br>[极冰盛宴]魔法阵大小 +20%<br>[雷旋]大小 +10%<br>[冰墙]攻击力 +10%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_23(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 幻雨彩晶套装[5]
    - 属性：[天雷]连续攻击 -2次<br>[天雷]攻击力 +260%<br>[极冰盛宴]攻击次数 +3次<br>[极冰盛宴]连续发射后僵直 -50%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_24(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 幻雨彩晶套装[8]
    - 属性：[天雷]冷却时间 -10%<br>[极冰盛宴]冷却时间 -15%<br>[冰墙]攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_25(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 星梦寓言诗套装[3]
    - 属性：[虚无之球]多段攻击间隔 -20%<br>[虚无之球]大小 +30%<br>[杰克降临]大小 +20%<br>[湮灭黑洞]吸附力量 +15%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_26(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 星梦寓言诗套装[5]
    - 属性：[虚无之球]攻击力 +20%<br>[杰克降临]攻击力 +20%<br>[湮灭黑洞]持续时间 +20%<br>[烈焰火山]持续时间 +2秒<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_27(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 星梦寓言诗套装[8]
    - 属性：[杰克降临]蓄气时间上限 -30%<br>[杰克降临]冷却时间 -10%<br>[湮灭黑洞]蓄气时间上限 -30%<br>[湮灭黑洞]冷却时间 -10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_28(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 协理之颂套装[3]
    - 属性：[幻影爆碎]分身生成数量 +2个<br>[狮子吼]范围 +20%<br>[单人挑战时额外适用]<br>光属性强化 +7<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_29(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 协理之颂套装[5]
    - 属性：[幻影爆碎]极光爆炸范围 +20%<br>[幻影爆碎]攻击力 +20%<br>[螺旋念气场]大小 +20%<br>[螺旋念气场]多段攻击次数 +2次<br>[光之兵刃]光属性强化 +55<br>[光之兵刃]攻击速度、施放速度增加量 +5%<br>[单人挑战时额外适用]<br>光属性强化 +7<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_30(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 协理之颂套装[8]
    - 属性：[幻影爆碎]冷却时间 -1秒<br>[狮子吼]范围 +10%<br>[螺旋念气场]冷却时间 -15%<br>[光之兵刃]光属性强化增加量 +10<br>[光之兵刃]攻击速度、施放速度增加量 +5%<br>[单人挑战时额外适用]<br>光属性强化 +9
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_31(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一念若尘套装[3]
    - 属性：[念气波]大小 +10%<br>[念气波]攻击力 +10%<br>[念气波]魔法值消耗量 +30%<br>[念气罩]冷却时间 -4秒<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_32(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一念若尘套装[5]
    - 属性：[念气波]大小 +15%<br>[蓄念炮]完全蓄气攻击力 +35%<br>[蓄念炮]蓄气时间上限 -60%<br>[念气罩]生命值 +100%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_33(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一念若尘套装[8]
    - 属性：[念气波]大小 +10%<br>[念气罩]范围 +30%<br>[念气罩]冷却时间 -10%<br>[念气罩]爆炸攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_34(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 夜叉猎域套装[3]
    - 属性：[鬼影剑：狂怒]爆炸范围 +20%<br>[死亡之碑]攻击范围 +20%<br>[侵蚀之普戾蒙]范围 +25%<br>[单人挑战时额外适用]<br>攻击时防御力 -495<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_35(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 夜叉猎域套装[5]
    - 属性：[侵蚀之普戾蒙]防御力减少量 +6000<br>[鬼月决]攻击力 +20%<br>[鬼月决]冷却时间 -10%<br>[鬼月决]施放速度 -20%<br>[死亡之碑]坠落数量 +2<br>[死亡之碑]冷却时间 -10%<br>[单人挑战时额外适用]<br>攻击时防御力 -495<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_36(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 夜叉猎域套装[8]
    - 属性：[侵蚀之普戾蒙]防御力减少量 +695<br>[侵蚀之普戾蒙]冷却时间 -1秒<br>[鬼月决]攻击范围 +10%<br>[鬼影剑：狂怒]攻击力 +20%<br>[单人挑战时额外适用]<br>攻击时防御力 -660
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_37(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 魅夜戏影套装[3]
    - 属性：[鬼影鞭]大小 +25%<br>[绝念鬼影剑]大小额外 +15%<br>[冰霜之萨亚]冰冻率 +25%<br>[暗鬼之罗刹]冷却时间 -2秒<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_38(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 魅夜戏影套装[5]
    - 属性：[暗鬼之罗刹]持续时间 +2秒<br>[冰霜之萨亚]持续时间 +3秒<br>[刀魂之卡赞]力量和智力增加量 +100<br>[鬼影鞭]冷却时间 -10%<br>[绝念鬼影剑]蓄气时间 -60%<br>[鬼影剑]魔法值消耗量 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_39(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 魅夜戏影套装[8]
    - 属性：[冰霜之萨亚]冰冻等级 +5级<br>[冰霜之萨亚]范围 +30%<br>[暗鬼之罗刹]范围 +30%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_40(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 破罪之鹰套装[3]
    - 属性：[移动射击]技能持续期间移动速度 +150%<br>[移动射击]冷却时间 -20%<br>[多重射击]发射次数 -3次<br>[多重射击]攻击力 +180%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_41(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 破罪之鹰套装[5]
    - 属性：[移动射击]子弹数量-50%<br>[移动射击]攻击力 +180%<br>[溃灭射击]攻击力 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_42(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 破罪之鹰套装[8]
    - 属性：[多重射击]范围 +25%<br>[溃灭回射]攻击力 +15%<br>[移动射击]单次发射的子弹数量 +1<br>[多重射击]攻击力 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_43(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 苍穹诫律套装[3]
    - 属性：[乱射]范围 +25%<br>[乱射]冷却时间 -20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_44(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 苍穹诫律套装[5]
    - 属性：[双鹰回旋]滞空时间 +50%<br>[双鹰回旋]攻击力 +25%<br>[乱射]攻击次数上限和下限 +3次<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_45(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 苍穹诫律套装[8]
    - 属性：[双鹰回旋]总大小 +20%<br>[双鹰回旋]冷却时间 -10%<br>[乱射]攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_46(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 红 · 华光净土套装[3]
    - 属性：[熔岩药瓶]熔岩地带范围 +20%<br>[电鳗碰撞机]冷却时间 -20%<br>[改良舒露露]大成功时爆炸范围 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_47(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 红 · 华光净土套装[5]
    - 属性：[熔岩药瓶]持续时间 +3秒<br>[熔岩药瓶]灼伤等级 +5<br>[暴炎加热炉]石块生成速度 +20%<br>[电鳗碰撞机]持续时间 +4秒<br>[电鳗碰撞机]攻击力 -30%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_48(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 红 · 华光净土套装[8]
    - 属性：[改良舒露露]大成功率 +10%<br>[熔岩药瓶]持续时间 +2秒<br>[暴炎加热炉]冷却时间 -10%<br>[熔岩药瓶]大成功率 +25%<br>[熔岩药瓶]攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_49(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 谜之绝对领域套装[3]
    - 属性：[冰霜钻孔车]生命值 +50%<br>[反重力装置]魔法阵范围 +20%<br>[改良魔法星弹]冷却时间 -2秒<br>[单人挑战时额外适用]<br>攻击时防御力 -495<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_50(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 谜之绝对领域套装[5]
    - 属性：[远古魔法书]防御力减少量 +6000<br>[反重力装置]大成功率 +25%<br>[反重力装置]攻击力 +20%<br>[冰霜钻孔车]持续时间 +30%<br>[冰霜钻孔车]最后爆炸攻击力 +100%<br>[改良魔法星弹]攻击力 +10%<br>[单人挑战时额外适用]<br>攻击时防御力 -495<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_51(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 谜之绝对领域套装[8]
    - 属性：[远古魔法书]防御力减少量 +695<br>[冰霜钻孔车]吸附力 +30%<br>[冰霜钻孔车]大成功率 +25%<br>[冰霜钻孔车]搭乘期间移动速度 +50%<br>[单人挑战时额外适用]<br>攻击时防御力 -660
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_52(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 毁灭之碎裂套装[3]
    - 属性：[猛龙断空斩]冷却时间 -15%<br>[破军升龙击]上斩攻击力 +30%<br>[猛龙断空斩]移动速度 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_53(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 毁灭之碎裂套装[5]
    - 属性：[猛龙断空斩]斩击次数上限 +1<br>[破军升龙击]攻击力 +15%<br>[破军斩龙击]蓄气距离 +15%<br>[破军斩龙击]攻击力 +15%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_54(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 毁灭之碎裂套装[8]
    - 属性：[破军升龙击]冷却时间 -2秒<br>[破军斩龙击]攻击力 +10%<br>[破军升龙击]攻击力 +15%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_55(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一刹天斩套装[3]
    - 属性：[幻影剑舞]所有武器攻击速度 +60%<br>[拔刀术]攻击范围 +30%<br>[拔刀术]准备动作时间 -60%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_56(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一刹天斩套装[5]
    - 属性：[拔刀术]冷却时间 -20%<br>[幻影剑舞]连续斩击次数 +5次<br>[幻影剑舞]剑气攻击力 +12%<br>[幻影剑舞]剑气持续时间 +50%<br>[流心：绝]攻击力 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_57(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 一刹天斩套装[8]
    - 属性：[拔刀术]攻击力 +20%<br>[幻影剑舞]剑气攻击范围 +20%<br>[幻影剑舞]冷却时间 -15%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_58(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 影斗舞套装[3]
    - 属性：[铁山靠]移动距离上限 +30%<br>[崩拳]移动距离上限 +25%<br>[崩拳]攻击力 +30%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_59(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 影斗舞套装[5]
    - 属性：[升龙拳]跃起高度 -50%<br>[升龙拳]多段攻击次数 +2次<br>[升龙拳]攻击力 -10%<br>[连环进击破]攻击力 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_60(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 影斗舞套装[8]
    - 属性：[寸拳]攻击力 +35%<br>[寸拳]吸附范围 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_61(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 流离之光套装[3]
    - 属性：[闪电之舞]冷却时间 -25%<br>[纷影连环踢]踢腿次数 -8次<br>[纷影连环踢]踢腿攻击力 +200%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_62(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 流离之光套装[5]
    - 属性：[闪电之舞]移动范围 +40%<br>[闪电之舞]移动次数 +3次<br>[闪电之舞]攻击力 +10%<br>[截踢]攻击力 +15%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_63(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 流离之光套装[8]
    - 属性：[纷影连环踢]最后一击攻击力 +40%<br>[纷影连环踢]冷却时间 -15%<br>[截踢]攻击力 +15%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_64(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 电光烈影套装[3]
    - 属性：[聚焦喷火器]技能持续期间移动速度 +150%<br>[激光炮]大小 +35%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_65(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 电光烈影套装[5]
    - 属性：[聚焦喷火器]技能多段攻击间隔 -20%<br>[激光炮]蓄气时间上限-70%<br>[激光炮]最大蓄气时攻击力增加率额外 +35%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_66(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 电光烈影套装[8]
    - 属性：[激光炮]技能冷却时间 -20%<br>[费米-31榴弹发射器]发射间隔 -30%<br>[费米-31榴弹发射器]攻击力 +25%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_67(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 爆裂之阳套装[3]
    - 属性：[破坏者-90碉堡轰炸]爆炸大小 +30%<br>[量子爆弹]冷却时间 -20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_68(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 爆裂之阳套装[5]
    - 属性：[量子爆弹]爆炸范围 +10%<br>[灭-1压缩量子炮]飞出距离 -50%<br>[灭-1压缩量子炮]最大蓄气时攻击力 +35%<br>[破坏者-90碉堡轰炸]攻击力 +15%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_69(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 爆裂之阳套装[8]
    - 属性：[量子爆弹]爆炸范围 +10%<br>[破坏者-90碉堡轰炸]施放速度-50%<br>[量子爆弹]攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_70(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 天煞寒星套装[3]
    - 属性：[崩山击]冲击波范围 +10%<br>[崩山裂地]冲击波大小 +20%<br>[捕梦之手]冷却时间 -20%<br>[绝念除恶击]抓取时间上限 +2秒<br>[绝念除恶击]吸附速度 +100%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_71(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 天煞寒星套装[5]
    - 属性：[崩山裂地]狂气喷出次数 +2次<br>[绝念除恶击]攻击力 +15%<br>[崩山裂地]攻击力 +10%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_72(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 天煞寒星套装[8]
    - 属性：[崩山裂地]冷却时间 -20%<br>[绝念除恶击]冷却时间 -15%<br>[捕梦之手]攻击力 +20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_73(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 狩凶者套装[3]
    - 属性：[爆发之刃]爆炸范围 +20%<br>[怒气爆发]冷却时间 -2秒<br>[愤怒狂刃]冷却时间 -20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_74(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 狩凶者套装[5]
    - 属性：[怒气爆发]爆炸攻击次数 +2次<br>[怒气爆发]爆炸攻击力 -10%<br>[愤怒狂刃]剑击攻击力 +75%<br>[愤怒狂刃]终结一击攻击力 +50%<br>[爆发之刃]爆炸攻击力 +25%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_75(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 狩凶者套装[8]
    - 属性：[怒气爆发]冷却时间 -20%<br>[爆发之刃]冷却时间 -15%<br>[怒气爆发]攻击力 +15%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_76(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 月影波动套装[3]
    - 属性：[爆炎 · 波动剑]攻击范围 +30%<br>[冰刃 · 波动剑]冰柱生成间隔时间 -50%<br>[邪光波动阵]攻击力 +15%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_77(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 月影波动套装[5]
    - 属性：[不动明王阵]旋转时间和攻击次数上限 +30%<br>[邪光波动阵]多段攻击次数 +3<br>施放[邪光波动阵]时，生成1个波动刻印。<br>[冰刃 · 波动剑]冰冻持续时间 +20%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_78(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 月影波动套装[8]
    - 属性：[不动明王阵]冷却时间 -5秒<br>[爆炎 · 波动剑]攻击力 +10%<br>施放[爆炎 · 波动剑]时，额外生成1个波动刻印。<br>[邪光波动阵]冷却时间 -20%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_79(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 非天之怒套装[3]
    - 属性：[鬼印珠]攻击范围 +30%<br>[邪光斩]冷却时间 -1秒<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_80(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 非天之怒套装[5]
    - 属性：[鬼印珠]多段攻击间隔 -50%<br>[鬼印珠]多段攻击次数 +2次<br>[修罗邪光斩]最大蓄气时攻击范围 +30%<br>[鬼印珠]攻击力 +10%<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_81(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 非天之怒套装[8]
    - 属性：[鬼印珠]冷却时间 -10%<br>[修罗邪光斩]最大蓄气时发射速度和射程 +20%<br>[修罗邪光斩]攻击力增加量 +25%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_82(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 光明再临套装[3]
    - 属性：[光芒烬盾]大小 +20%<br>[勇气颂歌]范围 +20%<br>[胜利之矛]大小 +20%<br>[胜利之矛]攻击力 +10%<br>[单人挑战时额外适用]<br>力量、智力 +27<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_83(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 光明再临套装[5]
    - 属性：[勇气祝福]力量和智力增加量 +250<br>[勇气颂歌]攻击力 +25%<br>[光芒烬盾]攻击力 +15%<br>[胜利之矛]蓄气时间上限 -30%[<br>胜利之矛]剩余时间 +30%<br>[单人挑战时额外适用]<br>力量、智力 +27<br><br>
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def suit_84(char: Character, eq: equipment = None, mode=0):
    """
    - 套装：精 · 光明再临套装[8]
    - 属性：[勇气祝福]力量和智力增加量 +25<br>[勇气颂歌]冷却时间 -10秒<br>[勇气颂歌]持续时间 +1秒<br>[勇气颂歌]移动速度 +100%<br>[勇气颂歌]所受伤害减少量 +10%<br>[单人挑战时额外适用]<br>力量、智力 +36
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass
